I often make buildings 4 floors high.
Fallout 4 should i cover holes in sanctuary roofs.
Lowered the roofs of the houses that have front door access at the carport to hide the older roof textures that were above the front doors.
The big holes in the roofs really bugged me so i replaced all the roofs with their pre war versions while still maintaining the post war textures.
And yes i know all roofs have holes but you won t see raindrops in houses anymore after doing this.
The buildings in sanctuary should repair over time every time i pop to sanctuary that sturgess guy is always banging away with his hammer nothings.
Cover as much as i can and continue building upwards.
A large section of the roof is flat out gone two rooms have massive gaps in the walls.
Put walls over the holes in the building and make it as structurally sound as i can.
Took some work but managed to put roof up patch up the walls seamlessly and fix the flaws in the flooring.
Walls and roofs fixing the holes but maintaining the vanilla textures posted in fallout 4 mod requests.
I generally just build over the building with a structure next to it till it s tall enough to cover the base structure.
Added an optional file to fix the roofs of sanctuary hills restoration by quince99.
I ve noticed that some people are really struggling with the houses in sanctuary and are justifiably bothered that they are so riddled with holes and that yo.
All this mod does is replace the meshes of the roofs in sanctuary from the broken post war roofs to the pre war roofs while still keeping the post war rusted textures.
Some of the floors are nothing but framework while there are some massive holes through the floor that are easy to fall through.
Kingsport lighthouse was not to bad to build over.
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Another request for the modding community i know its possible but it hasnt been fully done the way it should be.
In this video i show you how to repair the houses in sanctuary by using the rug glitch to add ceilings plug holes in the walls and add doors.