I have a simple script where i detect what to do for locked objects depending if they are terminal or door container.
Fallout 4 mod locked doors.
Just wondering if anyone has run into problems getting stuff stolen since it appears you cannot lock doors that you craft.
Please help i ve had a couple of settlers already try to wander off with my legendary weapons.
Doors still lock and unlock as normal.
0 31 added optional file that adds locked doors to the player house so this is usable space for player housing.
Removed the ability to lock doors that loaded into new interiors caused some issues unfortunately.
Cafrank feb 21 2016 4 59pm.
Okay i know gopher reviewed a mod that allows you to lock doors.
Without a mod.
But i cannot find it in the list of mods.
Feb 21 2016 4 50pm you can click on the door then type lock 100 as 100 is master lock 2.
For fallout 4 on the playstation 4 a gamefaqs message board topic titled game breaking bug with mass fusion relay room is locked.
There is a chance increasing with the difficulty of the lock that the robot will fail to.
While showing the unlock option will show as inaccessible.
To the mods you all suck at your jobs.
Its just containers that wont lock unlock.
Onactivate for locked doors.
I have made the red rocket station the base where i store my extra materials and my power armor and i can t lock the door i made in my metal wall so i m wondering if it s possible for raiders or mutants to take my supplies or power armor or if just the fact that i have a.
Currently the key is on the kitchen island in the house as the front door is left open at start.
Updated the no lock formlist to include doors in vault 111.
Update 1 01 added the ability to lock containers.
Hello another day another problem.
Doors do not start locked trying to get them locked at start with the key required to unlock.
Updated the no lock formlist to include the levers used in vault 111.
What do i need to unlock so i can do expert and advanced lock picking.
The module adds the lock picking subroutine to robot companions.
Feb 21 2016 4 53pm so you want them to mill outside while you mow them down.
Of course i found a problem instantly onactivate doesnt fire on locked doors until they are unlocked and actually opened.
For fallout 4 on the xbox one.
Edit i figured it out it was conflicting with the place.
And this mod seems to have stopped working after the latest update.
Posted in fallout 4 creation kit and modders.
The lockpick module is a misc robot mod in the fallout 4 add on automatron.
Fixed a bug where you could lock workshops.
Was it a stand alone mod or part of a package.